
#Supreme commander adjacency bonus how to
How can i make engineers that are being built go straight into helping other units (ie the apc or other engineers or a factory building stuff) ? I can make stuff patrol a boundary or move to a point automatically after being built, but i would really like to know how to make them automatically help (for that extra efficiency).

What units are best to use against other units ? (no need for a comprehensive breakdown, just a bit of what you know ) Is there any way to get rid of power cells that you think are wasting space ? Eg my main factories have been lined with tech 1 power cells which are doing next to nothing in terms of adjacency bonuses, and now i want t3 power generators to be there instead ? Note To Spammers: We do not allow unsolicited advertising! Spam is usually reported & deleted within minutes of it being posted, so don't waste your time (or ours)! Registration is fast, simple, and absolutely free! To start viewing messages, select the forum that you want to visit from the selection below.Īfter you have registered and read the forum rules, you can check out the FAQ for more information on using the forum. By joining our free community you will have access to post topics, communicate privately with other members (PM), respond to polls, upload your own pictures, and access many other special features. Before you register, please read the forum rules.

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